Manages a replicated runtime locking shard using Raft.
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#include <controller.hpp>
Manages a replicated runtime locking shard using Raft.
Definition at line 18 of file parsec/runtime_locking_shard/controller.hpp.
◆ controller() [1/4]
Constructor.
- Parameters
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component_id | ID of the shard cluster. |
node_id | node ID within the cluster. |
server_endpoint | RPC endpoint of the node. |
raft_endpoints | vector of raft endpoints for nodes in the cluster. |
logger | log to use for output. |
Definition at line 15 of file parsec/runtime_locking_shard/controller.cpp.
◆ ~controller()
cbdc::parsec::runtime_locking_shard::controller::~controller |
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default |
◆ controller() [2/4]
cbdc::parsec::runtime_locking_shard::controller::controller |
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delete |
◆ controller() [3/4]
cbdc::parsec::runtime_locking_shard::controller::controller |
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const controller & | | ) |
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delete |
◆ controller() [4/4]
cbdc::parsec::runtime_locking_shard::controller::controller |
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controller && | | ) |
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delete |
◆ init()
auto cbdc::parsec::runtime_locking_shard::controller::init |
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-> bool |
◆ operator=() [1/2]
auto cbdc::parsec::runtime_locking_shard::controller::operator= |
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const controller & | | ) |
-> controller &=delete |
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delete |
◆ operator=() [2/2]
auto cbdc::parsec::runtime_locking_shard::controller::operator= |
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controller && | | ) |
-> controller &=delete |
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delete |
The documentation for this class was generated from the following files: